Cranston's Life - Rust and More Rust

Rust is Reducing Support for 32-bit Apple Targets?!

I have learned that Rust will soon be reducing support for 32-bit Apple targets!

This is what the announcement says: "The Rust team regrets to announce that Rust 1.41.0 (to be released on January 30th, 2020) will be the last release with the current level of support for 32-bit Apple targets. Starting from Rust 1.42.0, those targets will be demoted to Tier 3."

Why is this being done? According to the announcement: "Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. They also prevented all developers from cross-compiling 32-bit programs and apps starting from Xcode 10 (the platform’s IDE, containing the SDKs)."

So, yes, I can very much UNDERSTAND why Rust will be reducing support for those targets!

Older platforms usually aren't supported forever, so sometimes we must MOVE ON.

I think this is one such case!